BRIO, like some other AR/VR platforms, is compatible with all major 3D design software including:
- Cinema 4D
- Autodesk 3DS Max
- Modo (Foundry)
- Autodesk Maya
- Autodesk Fusion 360
- Autodesk Mudbox
- ZBrush (Pixologic)
- Adobe Photoshop
- Adobe Substance Painter
- Plus many more
.FBX and .OBJ file types are compatible with BRIO. You can optimize your models by first saving them in one of these file formats from your native design software before importing your model into BRIO. This process is the same for importing a 3D model for AR and VR. You can add virtual reality or augmented reality functionality to any model optimized in .FBX or .OBJ file formats.
Learn more about the differences between these two file formats here.
Once digital assets are optimized and imported, users can share 3D models with colleagues, clients and followers using BRIO.
If you’re a beginner who has limited or no experience making digital 3D models, you can find thousands of ready-to-use models through websites like turbosquid. BRIO also offers hundreds of FREE assets and models from the Google Poly Library or the BRIO Object Library, which you can access when you sign up.
BRIO also supports other file types too. Users can import .JPEGs, .PNGs, and .MP4s.
You can also find a great selection of textures on the web if you know where to look. Check out this article to learn about where you can find texture libraries online.