BRIO is predominantly browser-based software, which means it can be run on all desktop operating systems (macOS, Windows, Linux, etc), as well as Chrome OS.
This article will cover:
Minimum Browser Requirements
Enabling webGL
Using BRIO on Mobile Devices
Minimum Browser Requirements.
BRIO uses WebGL (Web Graphics Library) to handle rendering. This has very low graphical requirements which means it runs well on most browsers.
The minimum browser requirements are:
Chrome75
Chrome74
Edge17
Firefox67
IE11
Safari12.1
Tip! You can find out whether your browser supports WebGL here.
Enabling WebGL
If your browser supports WebGL, follow these instructions to enable it:
Chrome
- Go to chrome://settings - Advanced - System section, ensure the Use hardware acceleration when the available checkbox is checked (you'll need to relaunch Chrome for any changes to take effect)
- Go to chrome://flags - Activate Override software rendering list
Firefox
- Go to about:config
- Search for webgl.disabled
- Ensure that its value is false (any changes take effect immediately without relaunching Firefox)
Safari
- Go to Safari's Preferences - Advanced, make sure that the Show Develop menu in menu bar checkbox is checked
- In Safari's Develop menu, make sure that Enable WebGL is checked
Using BRIO on a mobile device.
BRIO relies on web technologies that aren't fully supported on mobile operating systems. We recommend using BRIO Builder on devices that offer a full desktop operating system for a better experience. However, you can view your BRIO project on mobile devices.
The minimum requirements to view BRIO projects on mobile browsers are:
Chrome for Android 75
UC Browser for Android 12.12
iOS Safari 12.2-12.3
iOS Safari 12.0-12.1
Opera Mini all
Samsung Internet 9.2
Your BRIO Scene is too heavy? Find our article to Optimize your 3D model.
Using BRIO for AR/VR experience.
Learn more in our AR / VR in BRIO article
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