BRIO is a cloud-based, 3D presentation platform. Unlike other AR, VR and 3D platforms, this means that users have the advantage of logging in, editing and distributing content from any device or location. Much like Gmail, Youtube, or Vimeo, updates are automatic and live, so users are never saddled with out-of-date versions of the software, or forced to do manual updates that can slow down their work.
This article will cover:
G-poly and other asset stores
Create your own asset with 3D modelling tools
Create your own asset with 3D scanning tools
G-poly and Other 3D Asset Stores.
BRIO is fully compatible with all major design software, and can run a number of different file types. Users can import .FBX and .OBJ file types for 3D models, as well as .MP4s, .JPEGs and .PNGs for 2D content.
However, if you don't create your own models in 3D, BRIO features access to 3D asset libraries for AR and VR experiences. You can access the entire Google Poly library, which features thousands of free 3D models, directly from inside of the BRIO builder. Add several objects to your scene with just one click.
You can also purchase models from other sites such as Turbosquid, Poliigon, the Unity Asset Store or Quixel Megascans. BRIO imports the most popular 3D formats such as FBX, OBJ, Collada, GLFT and more. BRIO also uses industry-standard PBR (physically based rendering) for textures, allowing you to use anything from your existing sources or asset stores.
Import your Own 3D Models
BRIO fits into industry-standard 3D and 2D workflows since it is fully compatible with file types from all major design software. VR for Architecture, AR product experiences, interactive 3D visualization, and more are all possible simply by importing digital assets in to BRIO. Users can begin with models from CAD or DCC tools like:
Maya (Autodesk), 3DS Max (Autodesk), Sketchup, Fusion 360 (Autodesk), Tinker CAD (Autodesk), Blender, SolidWorks, Alias, Photoshop (Adobe), Substance Painter (Adobe), Zbrush (Pixologic), Mudbox (Autodesk), Cinema 4D, Modo (Foundry), ArchiCAD, or other standard toolsets.
If you want to learn to create 3D models of your own, some great software to start with are:
TinkerCAD, Sketchup, Fusion 360, Sculptris and Mudbox.
Learn more about how to optimize your 3D model for the best AR and VR performance here.
Create Models from Photos Using 3D Scanning Tools
You may import mesh data from 3D scan sources, but it would be best to optimize the polygon counts as much as possible. Meshroom, Reality Capture, Meshlab, and Photoscan are great tools to use for this purpose.
Learn more in our Uploading 3D Models article
BRIO offers scanning services for objects, people, animals and even spaces/environments. If you would like the BRIO team to scan and process your assets using our state of the art, high fidelity scanning infrastructure, please contact us at info@spinvr.ca. We can even come to you!