Learn to make basic adjustments to the camera settings to capture your ideal shot.
The Main Camera
You can select the camera on the 3D canvas, or by clicking Main Camera in the objects panel (this is helpful when the camera is out of view, or when working from a distance.
The main camera preview is displayed in the bottom right corner of the canvas. Use it to view the changes you make to the camera settings or position. Use the Main Camera Preview window to frame your shots, renderings or product walkthroughs. This window is what your audience will see from your published scenes.
Moving the Camera
There are several ways to move the camera:
- Edit the values directly on the camera properties panel (best for incremental movements)
- Move the camera using the gizmo.
By default, the camera orbits around a fixed target, indicated by the orbit flag. The camera’s orbit path is indicated by a dashed purple circle. The gizmo enables you to move the camera along a directional axis at a time:
- To change the camera's position on the orbit path, use the x-axis control (pink arrow)
- To move further or closer to the camera target, use the z-axis control (teal arrow)
- To move the camera vertically, use the y-axis control (yellow arrow). This will also alter the camera's rotation angle.
- Move the flag to set the camera target of focus.
3. Grab and drag the camera. This allows you to move the camera quickly in multiple directions but offers less precision.
Adjusting Camera Limits
Camera limits help you capture your scene from the desired distance and angles. To adjust these limits and achieve the desired camera movement:
- Toggle camera limits ON in the viewport properties panel
- Adjust the zoom limit to change the distance of the camera’s orbit.
- Set rotation limits if you do not wish to present a 360-degree view of your scene. For instance, if it isn’t important for viewers to look directly upward in your scene, you can set a vertical camera limit.
If you wish to set limits in only some directions, check the "free zoom" or "free rotation" box to turn off the other limits.
Changing Clipping Distance
Use the slider to change the amount of the scene that is clipped from the camera view when too near or too far from the lens. Beginner's Note: Sticking with the default clipping distance is recommended. If you make changes, you can view them in real-time in the main camera preview window.
Preview your Scene
Enter Preview Mode to view all camera settings in effect.