Mid range mobile devices won’t run smoothly with over 5 textures. Real-time lights in the scene and textures added to Materials all create texture maps. Some lights create multiple textures as well. August 17, 2020 13:31 Updated Related articles The AR render engine will auto generate shadowing based on lighting shown through the camera on your device. Shadows from all light sources are ignored in AR. Presenting and sharing with BRIO Render High Quality Product Shots with Ultra Render This feature is not compatible in AR yet. Add Materials from Library Comments 0 comments Please sign in to leave a comment.