Getting Started
- First Steps
- Devices and Browsers Supported in BRIO
- How to add and manage team members / students in your account
- Managing your BRIO Subscription
- Supported Devices for AR and VR
BRIO UI Overview
- Explore the BRIO Builder Interface
- 3D Navigation
- The Objects Panel
- Default Scene Elements: Main Camera, Orbit Flag, and Light Set
- The Tools Menu
- Transformation tools
Optimizing Assets
- Optimizing 3D Models for Web 3D, AR & VR
- Decals With Alpha in BRIO
- Compatible Design Software
- Supported File Formats in BRIO
- CAD Model Preparation Guide
- Exporting OBJ and FBX Files for BRIO
Importing Files
- Managing Your Uploads
- How To Import 3D or 2D Assets to BRIO
- Uploading Multimedia Files
- Uploading Textures
Objects & Tools
Libraries
- Using the BRIO Materials Library
- Using the BRIO Light Set Library
- Using the Camera Shot Library
- Save items to your library
- Light Sets
- Libraries
Camera Setup
Editing Materials
- The Material Editor
- BRIO Multi Material Tutorial
- Material Shaders
- UV Mapping
- How to create normal maps in photoshop
Lighting & Environments
Behaviours & Animation
- Adding Interactions, Animations and Audio Behaviours in BRIO
- How to Create Raise Event Behaviors or Call Outs in BRIO
- How to add a 3D Product Configurator
- Watch: Brio Behaviours for Product Presentation
Real-Time Rendering
Ultra Render and Light Baking
- Prepare your assets for light baking
- When to Use Real Time Render, Ultra Render, & Light baking
- Lighting in Ultra Render
- Light Baking Guide
- Render Engines in BRIO
- Ultra Render Settings
Augmented Reality
Publishing
- Sharing Settings - AR, VR & 3D Scenes
- Viewer API
- Commenting in BRIO
- Fallback Pages
- Embedding 3D Scenes with Transparent Backgrounds
- How to Render Images of 3D, AR & VR Scenes